﻿using System.Collections;
using System.Collections.Generic;
using UnityEngine;

public class Rwms : MonoBehaviour {
    Animation rwms;
	// Use this for initialization
	void Start () {
		rwms = transform.GetComponent<Animation>();
	}
	
	// Update is called once per frame
	void Update () {
		
	}

   public void Replay() {
        Debug.Log("play");        
        rwms.Play();
    }

  public  void Stop() {
        rwms.Stop();
    }

}
